Rules

Everything here is enforced by the on-chain program.

The game

  • • Items are soulbound — no selling, no trading, no marketplace.
  • • The only way out is deconstruct: destroy the item, get 40% back. Exiting costs you 60%.
  • • Fresh mints are locked for 24 hours.

1 · Minting

  • • Mint bosses, GPUs, CPUs, and rig frames with $FORGE.
  • • Build out your mining room.
  • • There are many variations of all items.

2 · Where the money goes

10% of every transaction is burned forever. The other 90% powers the game — the rewards pool that pays miners, the treasury, the creator, and future expansion.

3 · How you earn

Mint a rig frame, install GPUs (add a boss and CPU for multipliers), and your rig earns a share of the rewards pool around the clock — your hashrate versus everyone's, just like real mining. Claim at least once a week — rewards accrue for a maximum of 7 days between claims.

4 · Early, long-term holders earn the most

  • • Fewer miners early means bigger slices of the pool— early rigs earn the fattest rates of the game's life.
  • • Rewards accrue every second your rig runs. Time in the game compounds; exiting early forfeits all future yield.
  • • 10% of everything burns — the $FORGE you hold only gets scarcer.

5 · The exit — what it costs

  • • 24-hour lock on fresh mints.
  • Deconstruct: destroy your mint and get 40% back. This was carefully considered for longevity.
  • • Installed gear: installs are free; uninstalls cost a flat 2% fee.

6 · Built for longevity

  • • 10% of everything burns — supply shrinks forever.
  • • Mint as much as you want — every new mint makes the rewards pool bigger for everyone.
  • • The pool pays out a capped percentage of itself per day — it can never promise more than it holds.
  • • Destroyed gear never respawns.

Ready? Head to the Forge — and mint like you mean to mine.