Rules
Everything here is enforced by the on-chain program.
The game
- • Items are soulbound — no selling, no trading, no marketplace.
- • The only way out is deconstruct: destroy the item, get 40% back. Exiting costs you 60%.
- • Fresh mints are locked for 24 hours.
1 · Minting
- • Mint bosses, GPUs, CPUs, and rig frames with $FORGE.
- • Build out your mining room.
- • There are many variations of all items.
2 · Where the money goes
10% of every transaction is burned forever. The other 90% powers the game — the rewards pool that pays miners, the treasury, the creator, and future expansion.
3 · How you earn
Mint a rig frame, install GPUs (add a boss and CPU for multipliers), and your rig earns a share of the rewards pool around the clock — your hashrate versus everyone's, just like real mining. Claim at least once a week — rewards accrue for a maximum of 7 days between claims.
4 · Early, long-term holders earn the most
- • Fewer miners early means bigger slices of the pool— early rigs earn the fattest rates of the game's life.
- • Rewards accrue every second your rig runs. Time in the game compounds; exiting early forfeits all future yield.
- • 10% of everything burns — the $FORGE you hold only gets scarcer.
5 · The exit — what it costs
- • 24-hour lock on fresh mints.
- • Deconstruct: destroy your mint and get 40% back. This was carefully considered for longevity.
- • Installed gear: installs are free; uninstalls cost a flat 2% fee.
6 · Built for longevity
- • 10% of everything burns — supply shrinks forever.
- • Mint as much as you want — every new mint makes the rewards pool bigger for everyone.
- • The pool pays out a capped percentage of itself per day — it can never promise more than it holds.
- • Destroyed gear never respawns.
Ready? Head to the Forge — and mint like you mean to mine.
